giant.jpg (20694 bytes)
ST:21 Fatigue: Attacks                         Type             Damage
DX:12 Damage Fists
IQ:10 Th:2d Sw:4d-1 Warhammer(Sk14) Imp 4d+5
HT:18 HP:28
Speed:7.5 Move:8 Rgd Attacks          Acc SS     �D  Max Dam
Dodge:7 Parry:7 Stones 0 11 170 240 2d
Natural Armor/Armor
PD:2/- DR:6/- Extras:Levitate: 3 Times/Day, Cast L25               Fog: 3 Times/Day, Cast L25                     Wall of Fog: Once/Day, Creates wall of fog 1yd deep x 4 yd high x 6yd wide                 Immunity to Cold
Size:2 Weight:
ST:19 Fatigue: Attacks                         Type            Damage
DX:11 Damage Fists Crush 2d-3
IQ:9 Th:2d-1 Sw:3d+1 2H Sword(Sk13) Th/Imp 2d+5
HT:16 HP:24 Sw/Cut 3d+7
Speed:6.75 Move:7 Rgd Attacks            Acc  SS   �D  Max Dam
Dodge:6 Parry:6 Rocks 0 12 150 200 2d-1
Natural Armor/Armor
PD:1/3 DR:3/6

Extras:Immunity to Fire, Heat and Red Dragon Breath.                                                                 Magic Resistance L1 vs Fire Spells                                                 

Size:2 Weight:
ST: Fatigue: Attacks                         Type            Damage
DX: Damage
IQ: Th: Sw:
HT: HP:
Speed: Move: Rgd Attacks     Acc  SS    �D  Max    Dam
Dodge: Parry:
Natural Armor/Armor
PD: DR: Extras:
Size: Weight:
ST: Fatigue: Attacks                         Type            Damage
DX: Damage
IQ: Th: Sw:
HT: HP:
Speed: Move: Rgd Attacks     Acc  SS    �D  Max    Dam
Dodge: Parry:
Natural Armor/Armor
PD: DR: Extras:
Size: Weight:
ST:18 Fatigue: Attacks                         Type            Damage
DX:10 Damage Fists Crush 1d
IQ:9 Th:1d+2 Sw:3d Stone Club(Sk13) Crush 3d+4
HT:16 HP:24
Speed:6.5 Move:7 Rgd Attacks            Acc SS  �D  Max Dam
Dodge:6 Parry:6 Rocks(Sk17) 1 10 200 300 3d-1
Natural Armor/Armor
PD:2/- DR:6/- Extras:
Size:2 Weight:
ST:18 Fatigue: Attacks                         Type            Damage
DX:11 Damage Fists Crush 1d
IQ:10 Th:1d+2 Sw:3d Broadsword(Sk14) Th/Imp 1d+4
HT:15 HP:23 Sw/Cut 3d+2
Speed:6.5 Move:7 Rgd Attacks            Acc  SS  �D Max  Dam
Dodge:6 Parry:7 Rock(Sk16) 1 10 200 300 3d-1
Natural Armor/Armor Long Bow(Sk15) 3 13 270 360 1d+4
PD:2/- DR:5/- Extras:1 in 30 Giants will be the tribal priest with Magery 2 and Eidetic Memory L1(Min)
Size:2 Weight:
ST: Fatigue: Attacks                         Type            Damage
DX: Damage
IQ: Th: Sw:
HT: HP:
Speed: Move: Rgd Attacks     Acc  SS    �D  Max    Dam
Dodge: Parry:
Natural Armor/Armor
PD: DR: Extras:
Size: Weight:
ST: Fatigue: Attacks                         Type            Damage
DX: Damage
IQ: Th: Sw:
HT: HP:
Speed: Move: Rgd Attacks     Acc  SS    �D  Max    Dam
Dodge: Parry:
Natural Armor/Armor
PD: DR: Extras:
Size: Weight:
ST: Fatigue: Attacks                         Type            Damage
DX: Damage
IQ: Th: Sw:
HT: HP:
Speed: Move: Rgd Attacks     Acc  SS    �D  Max    Dam
Dodge: Parry:
Natural Armor/Armor
PD: DR: Extras:
Size: Weight:
ST: Fatigue: Attacks                         Type            Damage
DX: Damage
IQ: Th: Sw:
HT: HP:
Speed: Move: Rgd Attacks     Acc  SS    �D  Max    Dam
Dodge: Parry:
Natural Armor/Armor
PD: DR: Extras:
Size: Weight:
  1. Giant Weapons: These do twice the listed damage of comparable human sized weapons.

  2. Giant Move: Add 1 to Basic Speed to get Giant Move Rates(They take bigger steps but gennerally move slower than humans and demi humans)

  3. Giant Powers: Spell Levels are given as a guide for effects, giants suffer no drain to use these powers.

  4. Humanoid Dodges: Humanoids under 5' tall recieve +2 to dodge when fighting giants because Giants have a hard time reaching down to hit them.