Halflings
Total = +10
Stats
-1 ST -10
+1 DX +10
Advantages
Magic Resistance L3 +6
Giant Defence +10
Resistant to Poison +5
Disadvantages
Reduced Move -1 -10
Incurious -5
Skills
Throwing at 4 pts
Notes
Halflings use ST -4 when Jumping
Halflings can only learn Clerical Magic
Halflings get a +2 to Initiative in Surprise situations, if they are alone and in Leather Armor or less, or are well in front of their party